It is rare for any video game franchise to even survive for over 30 years, let alone maintain any level of continuity. The Metal Gear games set the standard for the best stealth games ever made, but creator Hideo Kojima also wanted to push the medium forward by introducing a level of storytelling previously unheard of in games. Like playing the Call of Duty games in order, each Metal Gear game can be tracked along our real-world timeline, though with plenty of liberties taken in terms of technology and historical events. With so many spinoffs and remakes that change the title, like Metal Gear Delta: Snake Eater, this is one of the toughest series to know how to approach as a newcomer. Thankfully, we’ve been following Snake’s adventures since the beginning and can easily tell you how to play the games in both release order and chronologically.
All Metal Gear games in release order
Konami
Release order is typically the best way to enjoy the Metal Gear games, but isn’t as smooth of a progression as it once was since several remakes have come out. This will still preserve the narrative throughline, complete with surprise reveals and shifting back and forth in the timeline to slowly piece together the complex web of events Kojima spun. If you want the same experience we had playing the games as they came out, this is the order to play the series.
Note that we will mention the remakes here but list the original game’s release first.
Metal Gear (1987)
Snake’s Revenge (1990)
Metal Gear 2: Solid Snake (1990)
Metal Gear Solid (1998)/ Metal Gear Solid: The Twin Snakes (2004)
Metal Gear Solid: Ghost Babel (2000)
Metal Gear Solid 2: Sons of Liberty (2001)
Metal Gear Solid 3: Snake Eater (2004)/ Metal Gear Solid Delta: Snake Eater (2025)
Metal Gear Solid: Acid (2004)
Metal Gear Solid: Acid 2 (2005)
Metal Gear Solid: Portable Ops (2006)
Metal Gear Solid: Mobile (2008)
Metal Gear Solid 4: Guns of the Patriots (2008)
Metal Gear Solid: Peace Walker (2010)
Metal Gear Rising: Revengeance (2013)
Metal Gear Solid V: Ground Zeroes (2014)
Metal Gear Solid V: The Phantom Pain (2015)
Metal Gear Survive (2018)
All Metal Gear games in chronological order
Konami
The Metal Gear chronology is notoriously confusing and murky. Even longtime fans have trouble putting all the pieces in order, but there is a very clear timeline the series follows. If you prefer your storytelling to be more linear and don’t mind some whiplash between entries in terms of graphics and mechanics, then playing the games chronologically is the way to go. Since the franchise wasn’t intended to be played this way, we don’t suggest it given the choice since many of the reveals and twists won’t be as impactful without past or future context from the games, but it won’t ruin the experience by any means.
This is the full Metal Gear chronology, leaving out any games that are non-cannon or set in alternate timelines.
Metal Gear Solid 3: Snake Eater/ Metal Gear Solid Delta: Snake Eater (1964)
Metal Gear Solid: Portable Ops (1970)
Metal Gear Solid: Peace Walker (1974)
Metal Gear Solid 5: Ground Zeroes (1975)
Metal Gear Survive (1975)
Metal Gear Solid 5: The Phantom Pain (1984)
Metal Gear (1995)
Snake’s Revenge (1998)
Metal Gear2: Solid Snake (1999)
Metal Gear Solid / Metal Gear Solid: The Twin Snakes (2005)
The stealth genre has somewhat faded into the shadows as more and more games integrate stealth mechanics without fully embracing what makes the genre so special. Plenty of the best FPS games and best horror games all give you the option to be sneaky but also give you plenty of ways to fight back or ignore stealth entirely. True stealth games make it either impossible or prohibitively difficult to get through them without staying silent, unseen, and unnoticeed. All your tools and skills revolve around concealment, awareness, distraction, or incapacitating guards. There’s no greater feeling than infiltrating an area, completing your objective, and slinking back out without there being a single shred of evidence you were ever there. These are the best stealth games of all time that deliver that feeling like nothing else.
While not as common, there are a few stealth titles on our list of upcoming video games that could end up on this list in the future.
Note: We will only include one entry per franchise.
Metal Gear Solid V: The Phantom Pain
Metacritic:
85%
Platforms:
PlayStation 3, PlayStation 4, PC (Microsoft Windows), Xbox 360, Xbox One
Genre:
Shooter, Tactical, Adventure
Developer:
Kojima Productions
Publisher:
Konami
Release:
September 01, 2015
Picking the one best Metal Gear Solid game to put on this list was more difficult than choosing all the other entries. In the end, it came down to Metal Gear Solid and Metal Gear Solid V: The Phantom Pain. We can’t ignore what the original did for not only the stealth genre but cinematic storytelling in games as a whole. It is easily one of the best PS1 games and one of the most important games ever made. That said, Metal Gear Solid V: The Phantom Pain is the better stealth game. It is just impossible for the first to compete with the mechanical depth, range of options, and amount of interactions possible in this game. It is nearly an immersive sim for how enemies react to your tactics, such as wearing night vision goggles if you tend to infiltrate at night. It is the ultimate stealth sandbox that has yet to be topped.
Thief: The Dark Project
Metacritic:
87%
Platforms:
PC (Microsoft Windows)
Genre:
Simulator, Adventure
Developer:
Looking Glass Studios
Publisher:
Eidos Interactive, Activision Value
Release:
November 30, 1998
We take for granted some of the basic mechanics in stealth games, primarily the ways NPCs are able to detect you. Thief: The Dark Project blew our minds back in 1998 as the first game to incorporate light, darkness, and sound as stealth systems. These are systems we almost can’t imagine a stealth game releasing without. All of a sudden we had to worry about how fast we moved across different surfaces or a guard would hear our footsteps, or targeting light sources to hide in the shadows. It took things even further and allowed us to use sound to our advantage and lure guards away with noises. It is very rough to look at now, but it can’t be ignored for how influential it was.
Sly 2: Band of Thieves
Metacritic:
83%
Platforms:
PlayStation 2
Genre:
Platform, Adventure
Developer:
Sucker Punch Productions
Publisher:
Sony Computer Entertainment
Release:
September 14, 2004
The one negative about stealth games is that they all tend to be aiming for the same general tone. The settings, characters, and plots are all different, but almost all are grim and serious. Sly 2: Band of Thieves makes being a thief fun. The first game was a great introduction to a more comic book or Saturday morning cartoon take on stealth games, but the sequel was able to fully capitalize on that idea. Levels are now fully explorable instead of linear, you can play as the entire Cooper gang, and the grand heists are riveting and diverse climaxes to every stage. Sly 2: Band of Thieves isn’t trying to be a hardcore stealth game, but it gives you all the tools and abilities you need to make stealth fun. Some prefer the third game, but we feel it strays a bit too far from its stealth core with so many new playable characters that are more direct fighters.
Dishonored 2
Metacritic:
85%
Platforms:
PlayStation 4, PC (Microsoft Windows), Xbox One
Genre:
Shooter, Role-playing (RPG), Adventure
Developer:
Arkane Studios
Publisher:
Bethesda Softworks
Release:
November 11, 2016
Another sequel, this time we look at Dishonored 2. The first game was a surprise immersive sim hit with fans, but the sequel really opens up the sandbox. To start, there are now two playable characters with vastly different powers to unlock and upgrade that completely change the way you can approach each mission. Dishonored 2 loves giving you dozens of options in every level, from how you infiltrate an area to whether you go for a lethal or non-lethal approach to every enemy and target. All of that is great, but what makes Dishonored 2 such a titan in the stealth genre is its level design. Ask anyone who has played this game about the Clockwork Mansion and you will know what we mean.
Tom Clancy’s Splinter Cell
Metacritic:
83%
Platforms:
Xbox, PC (Microsoft Windows), Mac, PlayStation 2
Genre:
Shooter, Tactical
Developer:
Ubisoft Montreal
Publisher:
Ubisoft Entertainment
Release:
November 12, 2002
The first Splinter Cell introduced us to the world of Sam Fischer and his iconic night vision goggles. It can almost be viewed as a future version of Thief, both in terms of graphics and mechanics as well as in-game technology. Light and shadow are once again integral to the experience, but the modern hardware (at the time) allowed for more nuance than simply being concealed in shadow or not. Being a modern game allows Sam to use all kinds of fun stealth tools, like slipping a camera under a door or camera jammers. Sadly, future Splinter Cell games only added more and more action elements rather than sticking to pure stealth to the point that the last entry is arguably most fun when you’re not sneaking around.
Hitman World of Assassination
Metacritic:
90%
Platforms:
Xbox Series X|S, PlayStation 4, PlayStation VR, PC (Microsoft Windows), PlayStation 5, Xbox One
Genre:
Shooter, Tactical, Adventure
Developer:
IO Interactive
Publisher:
IO Interactive
Release:
January 26, 2023
Including Hitman World of Assassination is a bit of a cheat since it includes all three of the latest Hitman games, but who’s going to stop us? Some stealth games incorporate disguises, but it is surprisingly rare considering how fun a feature it is. Disguises aren’t the only tool you have in Hitman World of Assassination, but it is a key mechanic that blends perfectly with the entire structure of the game. You have hub levels here on the level of Dishonored, gadgets as cool as Splinter Cell, and the sense of humor of a Sly Cooper. What makes this game stand out, though, is how it rewards your creativity. If you think of some crazy Rube Goldberg scenario to kill a target that works in your head, it probably will work in the game. There is a little bit of clunkiness here and there, but that is a small price to pay for an otherwise near-perfect stealth sim.